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Command & Conquer 4 - CommandCOM 2009
Day One - The Journey - Page 1Our adventure begins with a young adventurer David Thompson otherwise known as Assassin from CnC Source and you might also know him from the mod Tiberian Sun Rising. This wasnít my first time to Europe so I was prepared for the long flight time which was a good 24 hours or so. I had stayed p all night before in preparation for the flight my plan was to sleep the whole flight. Apart from being woken up for the occasional plane meal and the stopover in Bangkok airport my plan worked perfectly. Before I knew it I was landing in Frankfurt Germany.
Hello from CnC-InsideI was then greeted by someone from CnC Inside who took my luggage and I was told we could check in later in the day. So I grabbed a Coke to catch my breath when my old friend JohnWE from CnC Files came in and thatís when I met AGM from GameReplays.com. We then set out for a traditional German lunch however failing to find one and hunger setting in we settled for a nearby restaurant. Off to GameCOM Me, JohnWE and AGM set off to GameCOM to have a look around and we headed down to the Command & Conquer 4 stand to have a look. The Line was very long so we decided to look around GameCOM at other things and absorb the atmosphere. In the afternoon me and AGM headed by the EA Sports Bar and also got a nice little tour of the EA German Office (thanks Jeff). We then headed off to meet up with the CommandCOM group for dinner and then drinks after where I met up with Muldrake, my old friend Renardin from CnC Reborn and a few others from around the Community. I stayed out for a while to chat with people then I headed back to the Hostel. Where I met 2Poc, his crew, Chickendippers from CnC World and Lim Yang after a few drinks and laughs we headed to bed. I was sharing a room with JohnWE from CnC Files, Lim Yang, Zack from Singapore and Apollo a professional gamer who you should know from battle casts or tournaments.
Day Two: CommandCOMI wake up to my phone alarm screeching at me though I notice I’d woken everyone else up as well. Apollo demanded a good breakfast so we headed down to breakfast and I’m kind of glad he did it was a great breakfast for a hostel. Maybe not as luxurious as what we had back in 2006 for the C&C3 Summit but that’s ok I’m not too fussy. Then me, Apollo and a few others headed down to GameCOM for CommandCOM! We headed down to the secret location of CommandCOM picked up our CommandCOM pass’s which had the CommandCOM logo the C&C4 Box Art and as identification had “David Thompson is Assassin” printed on it which was really cool. We were told to come back about midday for CommandCOM to begin. I met up with TheGunRun at the CommandCOM lounge and we decided to do some looking around at the booths at GameCOM. Which if you don’t know TheGunRun he’s an announcer for various C&C3 and RA3 tourneys and the maker of the Red Cocaine Mod. We thought we’d take an early peek at Command & Conquer 4 since we couldn’t wait and the lines were shorter then yesterday. So we headed to the C&C4 Booth to see what was on show for the general public.
C&C4 Public Demo @ GameCOMWe were greeted into the room by Jason Bender who recognised us from previous encounters at the C&C3 Summit. So Jason gave us a quick intro to Command & Conquer 4 showed us the C&C4 Trailer and then loaded up Command & Conquer 4. Jason crashed a Crawler down to the battlefield on top of some Nod Forces in the area and he explained that if you drop the Crawler on top of other units they will get devastatingly crushed which is pretty cool. The objective was to capture Tiberium Control Nodes which I’ll refer to as TCN’s throughout this report so he could repair the crashed GDI Global Stratospheric Transport (which I’ll call the GST throughout this report). Which Jason explained was the craft used to drop Crawlers to the battlefield and they are important for this reason not to mention huge. What was of particular interest was the differences of this demo to what we played later. For example Jason constructed some sort of Utility Truck or Engineering Truck if you will that drove out to the TCN’s and captured them after a short time. Once they were captured they started channelling power and materials to the GST it. Now Jason sent his forces to secure the second TCN but ran into some Nod Centurion’s the Nod Mech’s with red energy shields which are particularly troubling as they can rebound damage back at your forces. So it is wise to outflank a Nod Centurion rather then a direct assault. Other Nod forces encountered where the Nod Scorpion’s they look like Scorpions with an Obelisk for a tail they are equipped with lasers and I believe I saw some Nod Raiders whizzing around. After Jason had secured all TCN’s Nod made a run at the GST which Jason defended against an attack of Centurions, Scorpions and some Nod Avenger tanks. After battling off these waves of Nod forces the GST finished repairing and flew off which was quite spectacular to watch the massive craft lift off and fly away with allot of smoke particle FX etc and gives you a feeling of how truly huge it is. Me and TheGunRun stopped by a few more booths to pass time and bumped into numerous Booth Babes handing out cards and advertisements on the way to get some lunch. After lunch it was time for CommandCOM to begin!
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