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GLA's Structures


Structure
Info
Command Center

Ingame Shot
Build Cost: 2000 Credits
Prerequisites: None

Description: From here you can build the most vital unit to your survival the Worker and you can also command certain super weapons and abilites listed below. However you can still build workers from the Supply Stash if you happen to lose your Command Center and all of your workers. So even then there is still a chance to rebuild as long as you still have the Supply Stash. One of GLA's Advantages are there are no power plants because nothing the GLA uses, uses electricity mostly everything is man powered.

Abilites:
Rebel Ambush

Creates a ambush of Rebels in the targeted area they just unhide themselves as if they were camouflaged to your view. You will need to be a 3 Star General and have several experiance points because level 1 costs 1 point but level 2 costs 2 and level 3 costs 3 experiance points. Level 1 of this attack will create 4 Rebels, Level 2 creates 8 Rebels and Level 3 creates 16 rebels. This attack can be used every 4 minutes.

Repair Vehicles (Emergency Repair)

Repairs the targeted area of vehicles it can be used every 4 minutes, to get this weapon you need to reach the level of 3 star Generals and the experiance points vary for this ability. Because there are 3 different levels first level costs 1 experiance point then level 2 costs 2 points and level 3 costs 3 points. Level 1 repairs for 30 seconds, level 2 repairs for 45 seconds and level 3 repairs for 60 seconds.

Anthrax Bomb

Ingame Shot
One of GLA's most powerful attacks the Anthrax Bomb can be launched every 6 minutes and is deadly only to infantry. But the explosion of the bomb will damage structures and units, however best used on enemy troop concentrations. You will need to be a 5 Star General and it will cost you 5 experiance points to make this attack available.
Structure
Info
Supply Stash

Ingame Shot
Build Cost: 1500 Credits
Prerequisites: None

Description: Acts as a drop-off point for supplies just order your workers to gather supplys and they will drop them off here and in trade you will be get credits. Once built the Supply Stash also comes with a free worker and you can build additional workers from the Supply Stash.
Structure
Info
Barracks

Ingame Shot
Build Cost: 500 Credits
Prerequisites: None

Description: Trains all GLA Soldiers except Workers the Capture Building ability for the Rebel is also purchased here.

Upgrades:
Capture Buildings

Ingame Shot
Gives the Rebel the abilitie to capture enemy structures but must be researched first before they can use this ability. This ability costs 1000 credits to research and it can be researched from the Barracks.
Structure
Info
Stinger Site

Ingame Shot
Build Cost: 900 Credits
Prerequisites: Barracks

Description: Primarly GLA's anit air defence structure but it is also great against enemy vehicles if you have acouple of them. They also have quite a long range, if a soldier in the Stinger Site is killed he will be replaced when you repair the structure. This structure has 3 soldiers armed with Stinger Missle Launchers but you cannot order them to exit or anything they are fixed to the structure.
Structure
Info
Tunnel Network

Ingame Shot
Build Cost: 800 Credits
Prerequisites: Barracks

Description: An Underground tunnel units can enter the Tunnel Network and exit at any other Tunnel Network comes with two free RPG troops and also has a machine gun turret on top of it to keep enemy units away. It works by you ordering units into it, they are garrisoned inside and they can be told to exit the structure from any other Tunnel Network structure. So it kinda acts like a teleporter since theres no real delay for them to get from one tunnel to another.
Structure
Info
Arms Dealer

Ingame Shot
Build Cost: 2500 Credits
Prerequisites: Supply Stash

Description: Builds all of GLA's vehicles, the Scorpion Rocket upgrade can also be purchased from here.

Upgrades:
Scorpion Rocket

Ingame Shot
The Scorpion gains a rocket attack which has a decent range and in groups can be made quite powerful. This upgrade costs 1000 credits and can be bought from the Arms Dealer.
Structure
Info
Demo Trap

Ingame Shot
Build Cost: 400 Credits
Prerequisites: Arms Dealer

Description: Stealthy explosive device hidden to enemy units and explodes on ether your command or proximity of the enemy.

Abilities:
Detonate!

Explode on your Command (Can only be used if Manual Control is set)

Manual Control

This allows you to explode the Demo Trap on your command select this and hit the Detonate! abilitie to detonate this trap.

Proximity Fuse

Set Demo Trap to explode when the enemy gets near.


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