Tanks cost money. A LOT of money. Since tank armor has advanced to the point where several anti-armor missiles are needed to take down one single tank, GDI and Nod commanders quickly realized that it was not only cheaper to repair than to replace, but that this was also actually a viable tactic.
So, with that reasoning in mind, a vehicle maintenance structure was created. This building is where the magic happens. This building makes tactical retreats more than just delaying the inevitable destruction of your damaged vehicles. This building is the Repair Facility.

Below the deceptively simple surface, it houses a wide array of automated repair systems that can restore any damaged vehicle to operational status for only a fraction of its original cost.
(Note that the game engine technicalities on this aren't completely clear yet; given the free drone repair system of the C&C3 engine it might be impossible to actually charge money for repair facility usage)
[The Repair Facility was modeled and textured by Ric.]

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