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Podcast Number 2.....yes, its coming. All right boys and girls, enough dancing around.

#1 User is offline   Lord_Kane 

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Posted 12 March 2008 - 08:37 AM

All right,

As some of you may know I am Lord_Kane, aka Captain Podcast,
after a long break, I have returned.

Now my plan for Podcast number 2 is to talk about the mods SP story and our music, with Sp00ky and NeptuneUK I also forgot to add that the general theme
of this podcast is to comparing and contrasting the factions, GDI and Nod in the story background and the music, so please remember that.

What I want from you the body politic people, are questions about the story and the music to ask our fair slaves employees, so!

This is the thread to ask these questions but some groundrules first:

1. they must be serious, or failing at least on topic which is story and/or music.

2. there is no 2, just the 1.

-Lord_Kane
Ministry of Podcasts.

SO START POSTING
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#2 User is offline   Kakashi 

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Posted 12 March 2008 - 09:47 AM

Yay, signs of life!!

-Dinosaurs?

-Okay, sice that wasn't a real question: "Will we see the 1337 dinosaur missions from the expansion at some point, seeing how walker physics would make those uber-1337?"

-Will se see SP missions in RC 1 (like the first mission for each side)?

Well that's the smartest I could come up with... I'll try to think up something smarter this evening so till then!
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#3 User is offline   Golan 

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Posted 12 March 2008 - 11:56 AM

Will you be following the CNC1 storyline or create a new campaign? Both perhaps, expanding the existing story line?

What will the mission design focus on? Tactic missions (commando), directed battles or objective based skirmishes?

Will the SP campaign have a "good vs evil" setting (perhaps depending on the faction you play?) or display the factions on a more neutral basis? *silently trashes an AD&D rule book*

Is the music designed for both factions like it was in TD/TS or are you planning on making faction specific music/playlists like in TW?
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#4 User is offline   Ðüüüδε007 

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Posted 12 March 2008 - 02:01 PM

I am glad you brought up factions, as that is the underlying theme we are hoping to compare and contrast in the podcast discussion, for the story background, and music ^^

Keep the questions coming, I hesitate to answer too much up front, since this is all subject matter for the podcast, after all. But we'll see. :)
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#5 User is offline   Nyerguds 

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Posted 12 March 2008 - 04:06 PM

View PostGolan, on Mar 12 2008, 07:56 PM, said:

Will the SP campaign have a "good vs evil" setting (perhaps depending on the faction you play?)

Hmm there's an idea... let's make a GDI and Nod campaign that both drop subtle hints that GDI is pure evil and Nod are the saviours of mankind :D
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#6 User is offline   Kakashi 

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Posted 12 March 2008 - 04:15 PM

Well that'd make it a one to one copy of the original campaign, no?
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#7 User is offline   Nyerguds 

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Posted 13 March 2008 - 08:59 AM

Not really... GDI usually carried out rescue missions, while Nod was usually in the assassination business :P
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#8 User is offline   Kakashi 

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Posted 13 March 2008 - 10:39 AM

I know. Did I hide my sarcasm too well again? Sorry, I'll try harder next time X_X.
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#9 User is offline   Collins 

  • TD Concept Artist
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  Posted 13 March 2008 - 03:32 PM

So what are we going to hear about that awsome new concept artist and the work he's done in the past few months, can we see any? LOL ;-^)
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#10 User is offline   Nyerguds 

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Posted 14 March 2008 - 09:03 AM

Sure, because an AUDIO podcast is SUCH a wonderful medium to show image material in :P
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