Unreal Tournament 2004 Ts Mod Converting TS to an unreal engine
Posted 04 March 2005 - 10:15 AM
so there would be a GDI APC were that man is and then GDI would have to push into the hand though a door in the hand and then it would be barracks cotrol rooms etc
Posted 04 March 2005 - 01:24 PM
Like right now im developing my 3d and coding skills alot further. Some of the skills I have I prolly would not of considered learning if I hadn't been in the community and everything iv learnt here I can't see doing things without them now .
So go for it sgtmay lets just see what u can do .
Posted 05 March 2005 - 08:05 PM
All the ActorX plugins are up to date as far as the download info said.
I am still looking for a few utilities that I used to have kicking around here somewhere.
I am also looking into creating a C&C themed mutator.
I wish I had xp so I could use maya
Posted 06 March 2005 - 06:31 AM
For Renegade and Generals its quite straightfoward.. I hope its just as easy with Unreal but we'll see.. I got a feeling im gonna need to do new animation sets but anyway.
Soundpacks too need to look into the Unreal sound format hell id just love to have some C&C sounds packs in Unreal.
Posted 06 March 2005 - 11:22 PM
Now I can start moving some models into the unreal environment to see how they look.
The most important part is the code.....if you have experience with C++ then you shouldnt have any problembs.
I am going to work on getting the Nod buggy into .max and see what it looks like exported into unreal as an updated scorpion.
Posted 07 March 2005 - 11:05 PM
Here's a pic of the first vehicle I am going to try to move into the unreal environment.
I am working on re-assigning the textures and getting the alpha maps to work......once I get that all fixed then it's time to bone it and export it with actorx.
Then it's off to the code.......I'll have to re-watch the videos again and make sure I got the process right before I do that part.
But for right now I am worrying about getting the model textures properly re-assigned and boned for export.
This vehicle will be an extension of the scorpion preset.