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Unreal Tournament 2004 Ts Mod Converting TS to an unreal engine Rate Topic: -----

Poll: Would you play UT2004/TS mod? (39 member(s) have cast votes)

Would you play UT2004/TS mod?

  1. I dont think it will be done. (4 votes [10.53%])

    Percentage of vote: 10.53%

  2. YES!!!.....why isnt it done yet!!! (19 votes [50.00%])

    Percentage of vote: 50.00%

  3. Maybe......depends on how good it plays. (15 votes [39.47%])

    Percentage of vote: 39.47%

  4. No......that sounds like a lame idea. (0 votes [0.00%])

    Percentage of vote: 0.00%

Vote

#121 Guest_Isocryd_*

  • Group: Guests

Posted 31 January 2006 - 12:42 AM

I bought renegade, hoping for a FPS C&C experience...
I was dissapointed, mostly because the lack of AI, but also because the vehicles were all the same and the gameplay was bland.

This mod seems pretty ambitious.

I really hope this mod comes to a playable version (Hopefully stable, too :P )

Don't forget bot support!
0

#122 User is offline   sgtmay 

  • Jack of all trades master of none
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Posted 21 February 2006 - 02:22 PM

ambitious indeed :D

but not totally outside the realms of possibilities.

As of late......the only C&C assult maps I have been able to find for ut2004 are played verry regularly.......they are close to if not the most popular maps on the assult server I am working with.

Those two maps only scratch the surface of what the unreal engine is capable of doing.

I'm sure by time this is all said and done.......I won't be alone in developing this mod........we will draw resources from eachother like we have always done in this community :thumb:

From what I have heard lately things are looking verry good for both the unreal community and the C&C community.

Epic/Atari has really impressed me with how they support and nurture their mapping/modding community.......it's my personal opinion that they have the best support of their modding/mapping/coding tools that I have ever seen XD

There is soo much that the ut community has already done that is just waiting for us to build off of and add that perfect flavor of C&C to..........these UT guys are all about sharing their experience.....not about denying access to it.
0

#123 Guest_Stanton_*

  • Group: Guests

Posted 20 May 2006 - 08:56 PM

ohh.. cool ^.^ hey um.. any releas date? lol I don't think there is one.. any time sune..
but umm seeing how ut2k7 is comeing out sune.. umm are you starying with 2k4?
please say yes o.o I may have high end computer but not that high... and im tried of buying a new computer... or gfx cards and ram... any ways.. yea it well stay for ut2k4 right? I was realy sad to hear some of the ut2k4 mods went to 2k7 and dint support it any more :(
0

#124 User is offline   sgtmay 

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Posted 08 June 2006 - 02:30 PM

I am starting with the UT2004 engine.....I am planning to release at least a couple maps in the U2X engine to get a feel for how I am going to set up maps for the U3X engine.

I have been informed that the coding will be the same so anything I make in the U2X script can be made to work in U3X script with a little modification.

As far as a release date on the first map.....I dunno....I'm still working out the destroyable/captureable building details.
0

#125 User is offline   marcjs 

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Posted 07 February 2007 - 11:56 AM

good to see your still working on UT SgtMay
0

#126 User is offline   Mighty BOB! 

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Posted 08 February 2007 - 01:26 AM

That post was June last year.. I haven't seen sgtmay in months.
0

#127 User is offline   -= Nameme99 =- 

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Posted 08 February 2007 - 10:54 AM

he was on a few days ago...he is probly REALY busy...
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