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Important dynamics improvement interactive props simmilar to HL Rate Topic: -----

#1 User is offline   BogdanV 

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Posted 11 June 2006 - 01:22 AM

Yes, this is it ! Seeing all those props in mission maps (Chateau, All brains no brawn, etc.) and some multiplayer ones started to make me sick ! Stiff and solid as if they were glued to the ground ! So, I started thinking if there's a possibility of making the objects interact dynamicly with you (I mean when you push them they move ! for instance). Well, I made a simple prop model and started working in LE. It didn't took long until I remembered that characters can move each other. So, why not make the probs "characters" ? Exactly this is what I've done. Even if I know allmost nothing about character making, I wasn't that dumb to use the s_a_human skeleton. I've made a box "skeleton" that consists of one bone placed at the origin of the model. After two tests, it worked (I misplaced the skeleton in the 1st one) and now if the attachement system could let me upload a demo map, you'll see it.
Anyway, hope you like it (MP_Warehouse).

Guess it's too big. I'll try to upload it later.
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