here is a thought...
1 consol on the Acc that controlls the " squadren leader" hornit...
the other two are wingment... when you fire... they fire at the exact same spot... and always stay on your wing....
posiple?
Blog 11 (09/01/07)
#72
Posted 17 January 2007 - 01:00 PM
Well, if I remember right, you can make a bot follow someone/something through scripts. Off topic, but with the terror drone console, this can be used as a surveillance cam terminal. Poke the console, get the view of a surveillance camera.
#73
Posted 17 January 2007 - 03:08 PM
yup we know that one bog, that's pretty much how the spy plane will work, camera attatched to a bone on the base, terminal for viewing the enemy base while in perfect safety
#75
Posted 17 January 2007 - 04:35 PM
nameme99, on Jan 17 2007, 07:08 PM, said:
here is a thought...
1 consol on the Acc that controlls the " squadren leader" hornit...
the other two are wingment... when you fire... they fire at the exact same spot... and always stay on your wing....
posiple?
1 consol on the Acc that controlls the " squadren leader" hornit...
the other two are wingment... when you fire... they fire at the exact same spot... and always stay on your wing....
posiple?
Only works if you hit a valid target, and the wingmen would only shoot once your missiles have actually hit... not having an event triggered on shooting causes all sorts of problems >.< stupid renegade
#76
Posted 17 January 2007 - 10:26 PM
surely the left click has to be readable, I mean ren has to read it to spawn the missile models and play the sound effect in the first place.
#77
Posted 18 January 2007 - 04:06 AM
The core engine reads it, but there is no event passed along to scripts.dll
Perhaps jonwil has something for that hidden away in bhs.dll, but I don't have the source code for that so I can't say.
Perhaps jonwil has something for that hidden away in bhs.dll, but I don't have the source code for that so I can't say.
#78
Posted 18 January 2007 - 09:40 AM
nameme99, on Jan 18 2007, 05:08 AM, said:
here is a thought...
1 consol on the Acc that controlls the " squadren leader" hornit...
the other two are wingment... when you fire... they fire at the exact same spot... and always stay on your wing....
posiple?
1 consol on the Acc that controlls the " squadren leader" hornit...
the other two are wingment... when you fire... they fire at the exact same spot... and always stay on your wing....
posiple?
If it's possible, it would be a really cool thing...

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