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C&C95 patch 1.06b released! keeping the classics alive :) Rate Topic: -----

#1 User is offline   Nyerguds 

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Posted 10 April 2009 - 11:08 PM

I finally finished the next version of my C&C95 v1.06 upgrade/update project :)

Download the patch here:
http://nyerguds.arsa...95upd/cc95p106/

New Features in 1.06b:
  • Full language changing is implemented: you can now play the game in English, German, French and Spanish, and even get translated mission briefing text and ingame voices
  • The original unused Nod-specific map and score screen music is added to the game
  • The Red Alert 1 snow theater has been added for mission making
  • The unique missions from the Playstation and Nintendo 64 versions of C&C are added to the game, and the Playstation's hidden 'PATSUX' mission even has its upgraded Orcas :)
  • No-CD controls are added to the conquer.ini configuration file, so you don't have to mess around with shortcuts with command line parameters anymore
  • For the people who are tired of starting each mission with the Act On Instinct theme, several music options allow you to change the way the game chooses the starting theme
  • Loading Funpark (dinosaur) campaign savegames no longer gives problems when continuing to the next mission
  • The game no longer crashes when ran in a no-cd setup without added music

Older upgrades in 1.06/1.06a:
  • High resolution available through CCSetup.exe
  • Covert Operations added, and playable with any C&C CD
  • Up to 6-player LAN available
  • Dinosaurs are always visible
  • Special beta options added to a new [Advanced] section in conquer.ini
  • Skirmish play available by starting a LAN game without human players but with AI players enabled
  • The ability to easily choose one of four LAN game modes by clicking on the "Bases" button

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#2 User is offline   ApornasPlanet 

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Posted 11 April 2009 - 01:05 AM

I will get this later when I have the time to continue the Nod campaign, because it's campatible with old saves yo?
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#3 User is offline   Nyerguds 

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Posted 11 April 2009 - 01:32 AM

Well, low-res savegames can't be loaded in high res, but that's what savegame packs are for...
http://nyerguds.arsaneus-design.com/cncstu..._files.html#sav
And you can always switch the game back to original resolution with ccsetup.exe, load your game and finish the mission in low res, and then switch back to high res and load the savegame of the next mission from the savegames pack :)

oh, a small preview:

Here you see C&C95, playing a mission ported from the Nintendo 64 version, with added RA1 snow theater, in high resolution, in Spanish, showing the new ion cannon icon.

...whew :P

Posted Image
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#4 User is offline   ApornasPlanet 

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Posted 11 April 2009 - 10:18 AM

That's something you don't see every day!
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#5 User is offline   Mighty BOB! 

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Posted 11 April 2009 - 01:05 PM

View PostNyerguds, on Apr 10 2009, 11:08 PM, said:

  • For the people who are tired of starting each mission with the Act On Instinct theme, several music options allow you to change the way the game chooses the starting theme

=O How could you ever get tired of Act On Instinct?! It's one of the best themes ever!!
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#6 User is offline   Nyerguds 

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Posted 11 April 2009 - 05:54 PM

I've been messing with this game for about 10 years now... it was quite refreshing just to replace it by the remix :P

And if you want the game to start with it every time as it did before, well, simply open conquer.ini, go to the [Music] section and read the explanation of the StartMusic setting.
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