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Tftw Missions Rate Topic: -----

#1 User is offline   marcjs 

  • Commander Lazarus
  • Group: Network Moderator
  • Posts: 1,387
  • Joined: 18-September 04

Posted 07 January 2005 - 10:32 AM

Post any missions you have made for TFTW here
no replys please just missions post any comments in a new topic
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#2 User is offline   Commander-GDI 

  • RACD Mapper
  • Group: VIP Member
  • Posts: 390
  • Joined: 07-December 04

Posted 07 January 2005 - 03:49 PM

I've done 2 missions so far. Both missions are pretty challenging, because the enemy defends his base with lots of defences, walls and Apaches. Be carefull, the enemy forces attack pretty hard from the beginning! But take the challenge at the victory will be yours!

GDI mission:
Destroy the Nod base and all enemy forces!

Attached File  briefing.jpg (121.63K)
Number of downloads: 233Attached File  attack.jpg (116.98K)
Number of downloads: 171Attached File  rush.jpg (97.53K)
Number of downloads: 135nt]
Attached File  ambush.jpg (121.47K)
Number of downloads: 106Attached File  nod_base.jpg (123.49K)
Number of downloads: 167

Attached File  Destroy_the_Nod_Base_ns.zip (110.65K)
Number of downloads: 140 (new scripts)

Nod mission:
Your task is to destroy the Advanced Communication Centre of the GDI. You start only with some units. See what you can do!

Attached File  nod1.jpg (104.18K)
Number of downloads: 164Attached File  small_base.jpg (98.64K)
Number of downloads: 178Attached File  nod3.jpg (105.22K)
Number of downloads: 125nt]
Attached File  nod4.jpg (117.52K)
Number of downloads: 134Attached File  victory.jpg (75.04K)
Number of downloads: 148

Attached File  Destroy_the_Communication_Centre.zip (60.32K)
Number of downloads: 117 (new scripts)

How to play the Missions? Very easy...
1. Unzip the mission in: my files/zero hour files/maps (like any other unofficial map)
2. Play the map on skirmish (choose unofficial maps)
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#3 User is offline   Commander-GDI 

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  • Posts: 390
  • Joined: 07-December 04

Posted 09 January 2005 - 08:41 AM

I tried to copy one of the 3 original final GDI missions ... kinda preview of the upcoming compagnes in a later release, I hope. Fight against the ruthless Nod and be sure to catch Kane this time :) You will feel "at home" in this mission!

Guess you know the task: Destroy the Temple of Nod!

Attached File  start.jpg (108.88K)
Number of downloads: 203Attached File  attack_nod.jpg (86.49K)
Number of downloads: 150Attached File  mrls.jpg (107.38K)
Number of downloads: 140nt]
Attached File  nod_base_small.jpg (97.57K)
Number of downloads: 192Attached File  temple.jpg (102.32K)
Number of downloads: 204

Attached File  GDI15B.jpg (195.8K)
Number of downloads: 321

Attached File  GDI_15.zip (94.22K)
Number of downloads: 100(new scripts)
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#4 User is offline   Commander-GDI 

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  • Posts: 390
  • Joined: 07-December 04

Posted 02 February 2005 - 04:51 PM

All my missions are updated with the new scripts now! They are also more challenging now, because of the fixed balance. I also used less tiberium, so there should be less lag. At least "Destroy the Nod Base" I can play without any lag now!
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#5 User is offline   Josip(joe_da_cro) 

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  • Joined: 08-November 04

Posted 09 December 2005 - 02:39 AM

would be cool to remake the first mission. where GDI's Boat is attacking the Nod shore line defenses. this is what I remember when I first played command and conquer and is one of the best experiences I've had with a game (when it is cutting edge).
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