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Machinima Mods relating to making machinima with renegade Rate Topic: -----

#21 User is offline   sledge roadhouse 

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Posted 17 October 2006 - 02:05 PM

cool, cool but state what internet connection you have,
I got dail-up. I would like lan but aint no way in hell im payin 30-50$.

This post has been edited by sledge roadhouse: 17 October 2006 - 02:41 PM

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#22 User is offline   CommandoSR 

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Posted 18 October 2006 - 05:51 AM

Not even 128k ISDN? Even that is far better then k56, and does not cost much more.
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#23 User is offline   El_Greco 

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Posted 18 October 2006 - 06:51 AM

@ home I got 28kpb connection, but at school, that's another matter entirely.
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#24 User is offline   Driving Ghost 

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Posted 18 October 2006 - 07:12 AM

At home, further I don't know. I think I have cable/DSN
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#25 User is offline   El_Greco 

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Posted 24 October 2006 - 09:48 AM

Okay people, If You're interested in joining the team, fill out the form HERE
I'll Email you back when I get it.
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#26 User is offline   sledge roadhouse 

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Posted 24 October 2006 - 03:12 PM

The work has begun praise Hojo.
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#27 User is offline   El_Greco 

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Posted 01 November 2006 - 02:00 PM

Hey, just OOC, how would you feel if we did something with HL2? something withthe Source Engine?
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#28 User is offline   sledge roadhouse 

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Posted 01 November 2006 - 03:16 PM

id like it, if it enhances the graphics but my comp can not support HL2 atleast I don't think it can.
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#29 User is offline   BogdanV 

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Posted 01 November 2006 - 03:17 PM

Interesting ideea on making a Renegade machinima. Maybe I'm asking a dumb question since I'm not familliar with this subject : will it be made using in-game cinematics/video capture or will it be rendered in max using Renegade models ?
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#30 User is offline   Mighty BOB! 

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Posted 01 November 2006 - 08:59 PM

Traditionally it would be all in-game.
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