CnC Source Forums: Another Afghanistan Beta2 Preview - CnC Source Forums

Jump to content

Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

Another Afghanistan Beta2 Preview Titan and Juggernaut previews Rate Topic: -----

#1 User is offline   sgtmay 

  • Jack of all trades master of none
  • Group: VIP Member
  • Posts: 1,384
  • Joined: 27-August 03

Posted 03 February 2005 - 11:52 AM

This is a preview video of the Reborn Titans and Reborn deployable Juggernaut.

The video shows the spawn points of these vehicles and a short demonstration of the difference of the juggernaut moveable turret while deployed and a locked turret when not deployed.

Video time: 32 seconds
File size: AVI=12.9 MB (13,574,656 bytes) <---high quality video
File size: WMV=926 KB (948,248 bytes)<---low quality video

Coming soon to a renegade server near you.

Posted Image
Click here to download this video

Enjoy.
0

#2 User is offline   CommandoSR 

  • Rambo
  • Group: Network Mod Staff
  • Posts: 821
  • Joined: 05-August 03

Posted 03 February 2005 - 12:08 PM

433 MB AVI? That is way too much. Seriously, you should compress it.
http://www.radgameto...com/bnkdown.htm
0

#3 User is offline   sgtmay 

  • Jack of all trades master of none
  • Group: VIP Member
  • Posts: 1,384
  • Joined: 27-August 03

Posted 03 February 2005 - 12:15 PM

can you compress it for me?

I don't have the proper software.
0

#4 User is offline   CommandoSR 

  • Rambo
  • Group: Network Mod Staff
  • Posts: 821
  • Joined: 05-August 03

Posted 03 February 2005 - 01:33 PM

sgtmay, on Feb 3 2005, 10:15 PM, said:

can you compress it for me?

I don't have the proper software.
<{POST_SNAPBACK}>


I just gave you a link to a compressor.

Compress it to a Bink file and make it an exe.
0

#5 User is offline   sgtmay 

  • Jack of all trades master of none
  • Group: VIP Member
  • Posts: 1,384
  • Joined: 27-August 03

Posted 03 February 2005 - 07:09 PM

thanks man B)

no need to make it an .exe.....avi seems to work just fine.....it's now just a mere 12.9 MB.

Thanks for the hook up.
0

#6 User is offline   CommandoSR 

  • Rambo
  • Group: Network Mod Staff
  • Posts: 821
  • Joined: 05-August 03

Posted 04 February 2005 - 03:48 AM

I have another suggestion.. save your readmes as text (TXT) files instead of Word .DOCs.
0

#7 User is offline   sgtmay 

  • Jack of all trades master of none
  • Group: VIP Member
  • Posts: 1,384
  • Joined: 27-August 03

Posted 04 February 2005 - 09:25 AM

got it.......txt files are more universal than doc files are.
0

#8 User is offline   danpaul88 

  • umm...
  • Group: VIP Member
  • Posts: 161
  • Joined: 17-December 04

Posted 05 February 2005 - 05:33 PM

well its a big improvement over deploy juggernaut and die....and the ability to shoot when undeployed is a good thing.

also, the new skins on the titans look much better
0

#9 User is offline   sgtmay 

  • Jack of all trades master of none
  • Group: VIP Member
  • Posts: 1,384
  • Joined: 27-August 03

Posted 05 February 2005 - 08:33 PM

The secret is to make the deploy and undeploy animations totally separate and not dependant on the vehicle model.......the world box from the vehicle model is what kills you.

So if you can get rid of the physical collision by not having the collision enabled it gives you enough time to get out from under the vehicle before it spawns the deployed or undeployed vehicle.

The key is not to stand still......leave offset doesn't work half the time so it's best to back away from the vehicle while it is deploying and then get into it.

It will still kill you if you just stand there while it deploys.
0

Share this topic:


Page 1 of 1
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users