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New Features you want to see brainstorming Rate Topic: -----

#41 User is offline   3D Master 

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Posted 05 June 2008 - 02:53 AM

View PostNubilus, on Jun 4 2008, 09:50 PM, said:

Do you or do you not feel it's neccesary to keep the attack buggy? A key Westwood employee said that he really wanted to remove it because he thought it was pointless when Nod already had a fast rocket bike. Edit: (For recon purposes)


Keep it. Recon bike gets owned by infantry very easily. The best scout force is a mixture of both, the bike to handle light vehicles if you come across them, and the buggy against infantry. That way your scout force can survive longer, and scout further.
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#42 User is offline   Assassin 

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Posted 10 June 2008 - 05:12 PM

Well Westwood did kill off the Hum-Vee in Tiberian Sun, without any complaints

The Nod Buggy although an iconic unit *so was the humvee really* I think they could have killed it off if they really wanted. But I agree it adds that extra bit of balance to Nods forces, espically scout patrols.

So it'll be sticking around for TSR ;), any suggestions on how to make it more useful thou by all means post some ideas up ;)
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#43 User is offline   Krit 

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Posted 10 June 2008 - 05:14 PM

Killed off? I see it (The Humvee) as being replaced by the Wolverine, and then the APC/Pitbull...
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#44 User is offline   Nubilus 

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Posted 15 June 2008 - 08:45 AM

3D Master and Assasin, thanks for replying. And Krit, I suggest you don't bring up what TW did, because that is irrelevant. I hope the team makes their own C&C3 instead of going by TW.
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#45 User is offline   Krit 

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Posted 15 June 2008 - 09:06 AM

Uhh... What? The main point of the post was a reply to Assassin saying that the Hummvee in TD was, in my opinion, replaced by the Wolverine in TS. The mention of the Pitbull and APC from TW were just used to show that units are more "replaced" then they are "killed off" in my point of view... I see nothing irrelevent at all...
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#46 User is offline   Nubilus 

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Posted 15 June 2008 - 11:08 AM

View PostKrit, on Jun 15 2008, 05:06 PM, said:

Uhh... What? The main point of the post was a reply to Assassin saying that the Hummvee in TD was, in my opinion, replaced by the Wolverine in TS. The mention of the Pitbull and APC from TW were just used to show that units are more "replaced" then they are "killed off" in my point of view... I see nothing irrelevent at all...


Hehe, sorry about that. Well let's just say that I detest TW very strongly, and I am leaning towards the WW aproach on things rather than EA's *beep* ups. One example of TW that I want to bring up is that I hate their Scrin design, and change of Tiberium. Let's not do it like that, not to mention their Uruk-Hai:ish Forgotten.

Cheers! ^^
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#47 User is offline   zdflamer 

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Posted 18 June 2008 - 09:19 AM

i think the ability for the recon bike to climb cliffs is a must and maybe hav something similar for the nod buggy. i think maybe it should work like an ifv that if you garison with different infantry it has different weaponry
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#48 User is offline   Nubilus 

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Posted 29 June 2008 - 02:28 AM

Crate goodies containing distinct units from ra1 and TD such as the V2 Rocket and flame tank.
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#49 User is offline   3D Master 

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Posted 29 June 2008 - 03:11 AM

Hmm, RA1?

Maybe a little old. But younger upgrades, next gen versions of the stuff.
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#50 User is offline   Assassin 

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Posted 29 June 2008 - 08:33 AM

TD Items will make an appearance,

Red Alert, I think most of the remains would be destroyed of that war by the Second Tiberium War, given how ramped the world is with Tiberum, Ion Storms, Tiberium Veins etc. So unlikely to see RA stuff here.
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