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First CnC 4 Screenie EA's poorly-kept secret is finally out of da bag. Rate Topic: -----

#1 User is offline   lazy6pyro 

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Posted 09 July 2009 - 05:41 AM

Credit Gamespot for the image.

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#2 User is offline   Golan 

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Posted 09 July 2009 - 06:27 AM

SAGE, the KW-Titan, the Predator chassis being reused for another unit, the "MKII" looking ridiculously cheap... gawd, I really hope this is a "fake". For everything other than a TW mod, this is outrageous.

*stocks up on torches*
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#3 User is offline   lazy6pyro 

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Posted 09 July 2009 - 06:46 AM

Silly me for not posting the article.

http://www.gamespot.com/pc/strategy/comman...clk=&page=1

Synopsis

- The conclusion of the "Tiberium Saga" but not the end of "Tiberium Universe as a whole"
- Joe Kucan returning
- RPG-like progression with unlockable units, upgrades, powers
- 3Class system
- Offense class: MBTs and offensive weapons and probably rush/harassment units
- Defense class: heavy infantry, bunkers - ability to lock down and control area
- Support class: Aircraft and "custom vehicles"
- Always Online system, but will not ship with DRM
- "Crawlers" moving production structures - unclear how many will be available but it does allude to be more than one
- All-in-One production units to focus on battles
- 2-Player Coop Campaign
- 5 v 5 multiplayer matches.
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#4 User is offline   lazy6pyro 

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Posted 09 July 2009 - 06:55 AM

A nifty concept art. Rumor is that the flags on the tanks will change with where you live - doesn't make sense because hasn't all nationalities been dissolved since TS?

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#5 User is offline   General Aurum 

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Posted 09 July 2009 - 12:59 PM

I like the design of GDI's new airships/spacecraft, but the rest of the art I have trouble stomaching. It seems like a simple rehashing of C&C3's art style, with no real advancement. We're still going to be fighting in deserts, still going to have rather cartoonish units... I would have preferred the high-tech-yet-believable style of Tiberium over this.
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#6 User is offline   Mighty BOB! 

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Posted 09 July 2009 - 10:45 PM

Posted Image
Posted Image

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#7 User is offline   classic leon 

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Posted 13 July 2009 - 07:36 AM

The game looks like an expansion set of Tiberian War but different name used.
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#8 User is offline   Collins 

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Posted 14 July 2009 - 11:45 AM

View PostGeneral Aurum, on Jul 9 2009, 02:59 PM, said:

I like the design of GDI's new airships/spacecraft, but the rest of the art I have trouble stomaching. It seems like a simple rehashing of C&C3's art style, with no real advancement. We're still going to be fighting in deserts, still going to have rather cartoonish units... I would have preferred the high-tech-yet-believable style of Tiberium over this.


No, if you read the book individual member states of GDI still exist but there power over there own affairs has waned greatly as GDI as a whole have moved to a socialist type one world governing body. The arts no pushing any boundaries but it looks ok, It appears to be set in the Tiberium time frame, I do like to see the Mammoth mark 2 retake the field even if it is just a refit.
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#9 User is offline   Golan 

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Posted 19 July 2009 - 11:48 PM

There's some new screenshots and information available from French PC Jeux, check them out here. I really don't know what to say other than WHAT THE f*ck?!?
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#10 User is offline   Mighty BOB! 

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Posted 19 July 2009 - 11:53 PM

Quote

Lost crawlers are instantly replaced


WHAT THE F@(*&#$$??!?!!!!
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