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This section contains the most up to date information available for the Allied infantry, vehicles, vessels and aircrafts in Red Alert. If you believe any of this information is incorrect or you believe information is lacking. Please make send all your comments to Assassin


Picture Description
The Light tank armed with a 75mm Cannon and medium armour it can work will in groups with medium tanks it makes up for its lack of firepower in speed and a faster reload rate.
The Medium Tank is the light tanks big brother armed with a 105mm Cannon and heavier amour the medium tanks grouped with light tanks can sure pack a punch.
The APC or rather the Amoured Personnel Carrier is the ideal way to carry your infantry it can carry up to 5 soldiers at a time the APC has the ability to crush sandbag barriers and barbed wire fences. Its M-60 Machine Gun helps it defend its infantry while unloading them.
Very effietive its 155mm long range cannon good to take out those pesky infantry but watch it if anything comes close up your artillery cannon won't be able to fire because of the range being too close so make sure to ether put them in good places or defend them well.
The Allied Cruiser the most deadly unit in the allied forces you could say. Armed with a 9-inch artillery cannon the Cruiser can take out a base from afar within seconds make sure to guard them well to make sure your cruisers don't get destroyed with very heavy armour they can be a pain to destroy sometimes.
The Destroyer can attack air, ground and sea based units. Its Stinger Missles make short work of enemy aircraft and units. While its dethp-charge launchers can take out enemy subs in a quick blow.
The rifle infantry armed with a M-16 these little suckers are pretty good for taking out enemy infantry and there also just good for a distraction for your larger forces.
Armed with a Dragon TOW rocket in groups these guys are great to take out armoured units and are also good for taking out enemy aircraft.
Engineer are a quick fix to your damaged buildings or there best use to capture enemy structures you will need to damage the building to down to critical levels then send in an Engineer to capture it. Or you could use 5 engineers but thats the hard and slow way of doing it because each engineer will only damage the building a bit.
She is the best trained soldier on the field this female commando carrys 2 Dual Colt 45s and she can mow her way though any pack of infantry with no problem. Her C4 packs are ideal for taking out enemy structures.
The Ore Truck probably the most vital unit under your command because these babys give you money by harvesting unprocessed ore there slow but VERY strong. Ore trucks have a bad habit of running into trouble so make sure you guard them.
The Longbow Apache is equipped with Hellfire missles with can inflict alot of damage. They are great support choppers sent in with groud forces they can really do some damage.
The ideal unit for scouting amoung the allied forces it is fast but light armoured, armed with a M-60 Machine Gun the Ranger is good for giving support fire for your infantry squads.
The LST (Landing Ship Tank) was made for transportation of 5 ground based units which it then can transport then across the water. They are loaded and unloaded at the shore and they are very vulnerble to enemy attack while unloading.
The MCV short for Mobile Contrustion Vechile is the unit that allows you to construct a base the MCV once deployed will deploy into a Contruction Yard which you will use to build your base make sure to protect the Contruction Yard because without it you won't be able to build anything without it.
The Medic is very useful to keep ur other infantry units alive as long as possible the medic can heal any friendly infantry unit altough he cannot heal himself if u have more then 1 medic you can make them heal each other.
The Mobile Gap Generator works the same way as the stationarly one but it projects a smaller gap field and the unit itself isn't very strong the idea is to hide the units you are sending into attack.
The AT Mine Layer the AT standing for Anti Tank. These babys carry five mines which can dispose of most units with 1 mine they can be reloaded at the servive depot and they are great for taking out an enemy attack force before they even reach the base.



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